Apple iPhone Developer Program Support?!?!

Update: I just received an email from support, the reports will show up in my account tomorrow at 6:00 AM. [9/23/2008 3:21 PM ET]

I typically will not write about anything non-technical but I will make an exception this time. Why-oh-why is it like pulling teeth when dealing with the iPhone App Developer Program support. I get the feeling that when I call and wait my turn in the phone queue, all I am getting to talk to is a receptionist who is going to “escalate the matter”. When asked how long it will take to get a response back, I am told that it will take a week to a week and a half. This is a VERY simple matter. All I want to know is how many downloads my app has had. Shouldn’t this automatically, programmatically for that matter, be turned on in the iTunesConnect portal by default when an app goes live? If that was the case, I could be writing a blog post about how awesome the developer program is, but no, I am stuck here writing in frustration.

Having dealt with Apple support for a Macbook Pro a couple of times, the iPhone Developer support seems like a bunch of amateurs who have no idea what’s going on. As an AAPL share holder, I am glad that the general public does not have to deal with the iPhone Developer support, as it would turn people away in droves.

If anyone with power to help in this situation is reading this post please feel free to contact me at rswarthout [at] gmail [dot] com.

Monkey Slap is now available in the App Store

For those of you with an iPhone and looking for a new game to play you might consider checking out Monkey Slap. This is my first stab at making an iPhone application. It has been a very fun and interesting process. You will have to let me know what you think.

Submitted my first application to Apple

After more than a month of development and learning how to code in Objective-C and Cocoa I finished up my first app. My first app is titled “Monkey Slap” and I hope it will be available very soon in the App Store. Below I have copied in the description of the game. This application will be sold for $1.99.

You’re deep in the jungle when suddenly a silly little monkey starts laughing at you. Better show him who’s boss and slap that monkey! Similar to the classic arcade game “Whack A Mole” this game is both funny and easy to play. Exciting features test your speed and coordination and you try to slap every monkey you see. Extra points if you catch him while he is stealing bananas. Guaranteed to be more fun than a… barrel full of monkeys.

Features:

  • Multi-touch game play
  • Endless Levels
  • 3 independent difficulty settings
  • Sound Control
  • Top Score Board

Here are a few screen shots of what this will look like:

Be sure to let me know what you think about this game.

My php|works talk got accepted

I got the email this morning, my php|works talk got accepted! My talk will take place on day #2, 11/14/2008 at 1:45 PM and is titled “Sphinx: Search for Everyone Else”. Hope to see you there.

Continued: MySQL connection benchmarking

I was asked by a fellow Schematicer to see if there was a performance difference if the fourth parameter of mysql_connect was set to true if it would make any difference. I would assume that it would not make any difference but I went ahead and ran the variation to be sure, the results are below.

Run #1:

11409 fetches, 20 max parallel, 45636 bytes, in 600.011 seconds
4 mean bytes/connection
19.0146 fetches/sec, 76.0586 bytes/sec
msecs/connect: 0.211857 mean, 39.668 max, 0.029 min
msecs/first-response: 1050.65 mean, 2662.53 max, 323.514 min
HTTP response codes: code 200 — 11409

Run #2:

11141 fetches, 20 max parallel, 44564 bytes, in 600.005 seconds
4 mean bytes/connection
18.5682 fetches/sec, 74.2727 bytes/sec
msecs/connect: 0.206869 mean, 30.293 max, 0 min
msecs/first-response: 1076.17 mean, 2317.13 max, 350.16 min
HTTP response codes: code 200 — 11141

Run #3:

11183 fetches, 20 max parallel, 44732 bytes, in 600 seconds
4 mean bytes/connection
18.6383 fetches/sec, 74.5533 bytes/sec
msecs/connect: 0.201182 mean, 24.691 max, 0.03 min
msecs/first-response: 1071.81 mean, 2448.18 max, 366.686 min
HTTP response codes: code 200 — 11183

Results Analysis

  • Average requests per second: 18.7043
  • Average requests completed: 11,244

These results can be compared to the previous post on this topic.